Create some terrain. Terrain is usually not flat so either manually create the terrain by moving vertices or use a displacement map to create an uneven terrain.
Select the line and apply a cloth modifier.
Position the line over the terr
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In the cloth modifier, click on the Object Properties and set the line to Cloth. Then go to Add Objects and select the terrain. (I used Plane01 for a terrain) Set this as the collision object. Click OK to exit. Click Simulate next to Progress check box. Now, the line should form to the terrain.
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Here is a sample image.
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